# |
TM: |
Description: |
Power: |
PP: |
Locations: |
01 |
Focus Punch |
Move last in turn and Flinch if foe's move hits. |
150 |
20 |
Silph. Co 5F |
02 |
Dragon Claw |
Causes Damage |
80 |
15 |
Victory Road |
03 |
Water Pulse |
20% chance of causing Confusion. |
60 |
20 |
Cerulean Gym |
04 |
Calm Mind |
Raises Sp. Attack and Sp. Defense 1 level. |
-- |
20 |
Saffron Gym |
05 |
Roar |
Switches out opponent Pokemon in battle. |
-- |
20 |
Outside Mt. Moon Celadon Mart |
06 |
Toxic |
Poisons Opponent, increasing damage each time. |
-- |
10 |
Fuschia Gym |
07 |
Hail |
Attacks non-Ice types for 5 turns. |
-- |
10 |
Victory Road |
08 |
Bulk Up |
Raises Attack and Defense 1 level. |
-- |
20 |
Silph. Co 7F |
09 |
Bullet Seed |
Attacks 2-5 times per turn |
10 |
30 |
Mt. Moon Entrance |
10 |
Hidden Power |
Type and Power vary with Pokemon. |
-- |
15 |
Found with the PickUp Ability |
11 |
Sunny Day |
Sunlight for 5 turns. Raises Fire's Power |
-- |
5 |
Safari Zone |
12 |
Taunt |
Makes Foe use Attacking moves. |
-- |
20 |
TR Hideout 2B |
13 |
Ice Beam |
10% chance of Freezing opponent |
95 |
10 |
Celadon Game Corner |
14 |
Blizzard |
10% chance of Freezing opponent |
120 |
5 |
Pokémon Mansion |
15 |
Hyper Beam |
Cannot move next turn |
150 |
5 |
Celadon Mart |
16 |
Light Screen |
Raises Sp. Attack for 5 turns. |
-- |
30 |
Celadon Mart Roof |
17 |
Protect |
Wards off Attack; Fails if used a lot |
-- |
10 |
Power Plant |
18 |
Rain Dance |
Raises Water moves for 5 turns. |
-- |
5 |
Route 15 |
19 |
Giga Drain |
Takes HP equal to 1/2 damage inflicted. |
60 |
5 |
Celadon Gym |
20 |
Safeguard |
Prevents Stat Reduction for 5 turns. |
-- |
25 |
Celadon Mart Roof |
21 |
Frustration |
Power based on how much Pokemon hates you |
-- |
20 |
TR Hideout 3B |
22 |
Solarbeam |
Powers up 1 turn, attacks on 2nd. |
120 |
10 |
Pokémon Mansion |
23 |
Iron Tail |
30% chance of lowering opponents Defense |
100 |
15 |
Celadon Game Corner |
24 |
Thunderbolt |
10% chance of Paralyzing opponent |
95 |
15 |
Celadon Game Corner |
25 |
Thunder |
10% chance of Paralyzing opponent |
120 |
10 |
Power Plant |
26 |
Earthquake |
Twice the Damage if opponent used Dig |
100 |
10 |
Viridian Gym |
27 |
Return |
Power based on how much Pokemon likes you |
-- |
20 |
Route 12 |
28 |
Dig |
1st turn dig, 2nd turn attack. |
60 |
10 |
Cerulean City Celadon Mart |
29 |
Psychic |
10% chance of lowering opponents Defense |
90 |
10 |
Saffron City |
30 |
Shadow Ball |
20% chance of lowering opponents Defense |
80 |
15 |
Celadon Game Corner |
31 |
Brick Break |
Breaks Reflects and Light Screens |
75 |
15 |
SS Anne Celadon Mart |
32 |
Double Team |
Raises Evasiveness 1 level |
-- |
15 |
Safari Zone |
33 |
Reflect |
Raises Defense for 5 turns |
-- |
20 |
SS Anne 1B Celadon Mart Roof |
34 |
Shock Wave |
Always hits |
60 |
20 |
Vermillion Gym |
35 |
Flamethrower |
10% chance of Burning opponent. |
95 |
15 |
Celadon Game Corner |
36 |
Sludge Bomb |
30% chance of Poisoning opponent |
90 |
10 |
Rocket HQ - Island 5
|
37 |
Sandstorm |
Sandstorm for 5 turns. |
-- |
10 |
Victory Road |
38 |
Fire Blast |
10% chance of Burning opponent |
120 |
5 |
Silph Co. 7F Cinnibar Gym |
39 |
Rock Tomb |
Lowers opponents Speed 1 Level |
50 |
10 |
Pewter Gym Silph Co. 4F |
40 |
Aerial Ace |
Always Hits. |
60 |
20 |
Route 9 |
41 |
Torment |
Opponent can't use move twice in a row |
-- |
15 |
Silph Co. 4F |
42 |
Facade |
Doubles Attack if Burned, Paralyzed, Poisoned |
70 |
20 |
Rock Altar, Island 6
|
43 |
Secret Power |
30% chance of Special Effect |
70 |
20 |
Celadon Mart Route 24 |
44 |
Rest |
Regain health while Sleeping 2 turns. |
-- |
10 |
Route 9 |
45 |
Attract |
50% chance opponent won't attack. |
-- |
15 |
Route 24 Celadon Mart |
46 |
Theif |
Takes opponents item. |
40 |
10 |
Mt. Moon B2 |
47 |
Steel Wing |
10% chance of raising Defense |
70 |
25 |
Safari Zone |
48 |
Skill Swap |
Switches Abilities with opponent |
-- |
10 |
Route 12 |
49 |
Snatch |
Steals and uses Special Effect from opponent |
-- |
10 |
TR Hideout B4 |
50 |
Overheat |
Lowers Sp. Att. 2 levels after using it |
140 |
5 |
Victory Road |